Presentation: Tweet"Blended Reality for Learning and Play"
Ian Hughes/Epredator will look at some of the advances in mixing the physical world and the virtual world that create both entertaining and interesting experiences. How games technology is already helping us learn a great many new skills and enhance the ones we already have. If you have ever tried to learn a new physical skill from playing the guitar to a martial art then games technology and their interfaces can play a major part in enhancing your learning. So just think what that can do for other experiences and professions? It can also be surprising how many kids toys are already crossing the boundaries between physical and virtual. Blended reality is really a mix of technologies, physical and emotional experiences.
How does all this fit together? That is what will be explored. You can also read more about this in the Computer Networks paper Virtual worlds, augmented reality, blended reality and in Flush Magazine
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